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» Paint an Icon - import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Rectangle; import java.awt.RenderingHints; import java.awt.Shape;... 08 Feb 12 » Returns true if the two Paint objects are equal OR - import java.awt.GradientPaint; import java.awt.Paint; public class Main {   /**    * Returns <code>true</code> if the two <code>Paint</code> objects are equal     * OR both <code>null</code>.  This method handles    * <code>GradientPaint</code> as a special case.    *    * @param p1  paint 1 (<code>null</code> permitted).    * @param p2  paint 2 (<code>null</code> permitted).... 06 Feb 12 » Vertical Gradient Paint - import java.awt.Color; import java.awt.GradientPaint; import java.awt.Graphics; import java.awt.Graphics2D; import javax.swing.JFrame; import javax.swing.JPanel; public class GradientsVertical extends JPanel {   public void paint(Graphics g) {     super.paint(g);     Graphics2D g2d = (Graphics2D) g;... 06 Feb 12 » Texture paint - import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.TexturePaint; import java.awt.geom.Rectangle2D; import java.awt.geom.RoundRectangle2D; import java.awt.image.BufferedImage; import java.io.IOException; import java.io.InputStream; import javax.swing.JFrame; import javax.swing.JPanel;... 06 Feb 12 » Font paint - import java.awt.Font; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.RenderingHints; import java.awt.font.FontRenderContext; import java.awt.font.GlyphVector; import javax.swing.JFrame; import javax.swing.JPanel; public class SimpleFont extends JPanel{     public void paint(Graphics g) {... 05 Feb 12 » Outline Font paint - import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.RenderingHints; import java.awt.Shape; import java.awt.event.WindowAdapter;... 05 Feb 12 » How to create Animation: Paint and thread - import java.awt.Color; import java.awt.Graphics; import java.awt.Insets; import java.util.Timer; import java.util.TimerTask; import javax.swing.JFrame; public class Animate extends JFrame {   private static int DELAY = 100;   Insets insets;   Color colors[] = { Color.RED, Color.ORANGE, Color.YELLOW, Color.GREEN,... 04 Feb 12