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» Make image Transparency - import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.awt.image.FilteredImageSource; import java.awt.image.ImageFilter; import java.awt.image.ImageProducer; import java.awt.image.RGBImageFilter;... 14 Feb 12 » Create an image that supports arbitrary levels of transparency from - import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Transparency; import java.awt.image.BufferedImage; public class Main {   public static void main(String[] argv) throws Exception {     GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();     GraphicsDevice gs = ge.getDefaultScreenDevice();     GraphicsConfiguration gc = gs.getDefaultConfiguration();... 06 Feb 12 » Create an image that does not support transparency from GraphicsConfiguration - import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Transparency; import java.awt.image.BufferedImage; public class Main {   public static void main(String[] argv) throws Exception {     GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();     GraphicsDevice gs = ge.getDefaultScreenDevice();     GraphicsConfiguration gc = gs.getDefaultConfiguration();... 06 Feb 12 » Layers - Try to use alpha values (transparency) to draw - import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; /**  * Layers - Try to use "alpha values (transparency) to draw in layers.  *   * @author Ian Darwin, http://www.darwinsys.com/  * @version $Id: Layers.java,v 1.5 2004/02/09 03:33:49 ian Exp $  */ public class Layers extends JFrame {... 05 Feb 12